Monday, April 2, 2018

First Portrait Photography

So I did my first dive into shooting 1. outdoors and 2. with other humans!

While I think the edit is more impressive when you view the before next to it, here are the two that I settled with, I'll go over the edits I did below each.


This was a my photo and a my edit.
Things that I'm unhappy with:
1. when I cropped the surrounding garage door border, it's creating the vertical shadows that now look like vignettes- and I HATE vignettes
2. the focal point isn't on her face, it's somewhere on her shirt. with the aperture set to where it was her hand is very blurry, and her face is blurrier than what i'd want in some sort of lifestyle image

Things that I'm happy with:
1. I like where I ended on dodging and burning her skin; she was unprepared for a photoshoot, so the makeup work wasn't the best. I cleaned up her skin, and shifted the contour a little higher up her cheekbone- the bronzer or contour she had before seeped a little too low on her cheek for my liking and came off looking more like dirt than shadow.
2. I shadowed in her beautiful jaw and neckline a little more, burned some definition in there to give her a stronger jaw.
3. Overall happy with the color palette. Not too much edited, just her skin and color adjustments.


This is a red generation photo that I took and edited. There were a lot from my camera that I thought weren't good enough to edit: my model has a very square jaw so it was hard for me to capture angles that didn't show some sort of double chin action- which oh my god she would die if I edited those and released them- so I ended up deleting a bunch of images off my camera before downloading them to my computer. Many of them had the blur issue, where what I wanted wasn't in focus... which seems to be a consistent problem and i'm not sure what's happening. Even the pros looking at it when I back button focus can't figure out what's happening some of the time.

Edits that I did:
1. dodge/burn to re-contour her cheekbones, nose, and added more eye-shadow and eyebrow; even used the liquefy tool to take some of it in, from this angle her face was very, very round.
2. Reshaped her jaw a bit with my liquefy tool, from this angle she had a double chin thing happening. I altered between taking that in, letting her jawline "out" to meet it, and then burning in a shadow
4. I ended up "burning" her pants because my smart select wasn't smart enough to select the pants sin camera. Burned them to a dark black to hide the lady part outline that was happening in her gray workout capris.
3. color edits: added a LUT and gradient

Things I would change:
1. There's apparently a place in the dodge/burn tool where you can tell it to stop protecting the hues and colors- that needs selected next time as my burns are coming out red, and my dodges kept going orange (hence why there aren't a lot of dodges)
2. Make her jaw symmetrical; she had more of the chin fat on the camera right side, so that's the one that got modified more (although I did make the camera left side more angular)
3. HAVE A GOD DAMN MOUSE TO EDIT. Using the track pad was such a nuisance, especially when liquefying- I would have made her lips larger if I had more than a track pad
4. Probably crop it to be a portrait; this had no cropping and I really don't think I like that truck in the background

In all, not too shabby. The model wasn't prepared for a photoshoot, so we threw a wig and denim shirt at her- she had a very basic makeup kit with her, and she's even wearing my purse, belt, and jacket for some added depth to the image texture. It also was so very windy, and she didn't put up her blonde hair- and I think that's where a lot of my struggle came from, getting the focus I wanted, in a pose I wanted, where her blonde hair isn't showing through underneath. We'd reset the brown hair to cover it, and the wind would blow it right out of the way again!

Can't wait for the next experiment!

RL

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